At the start of the year I was optimistic and I am glad to say that I still am. Throughout the whole year I feel I have been challenged from many different angles helping me become a much more committed yet vibrant person in the world of media.
At the start we looked into using the program that was most famously used by Pixar, called Maya. It was a challenging project because it involved all aspects of modelling, sound and animating through a program that I was not familiar with. But I pressed on enthusiastically and always renewing an idea. The project was to model your own head or any other head and animate it. I went towards more of a facial expression in the end and animating the head to have a bump mapped stone texture. It was simply a brain child I conjured up one night after a lot of coffee to show a stone head getting angry and making a planet explode. So I started to model a simple face model and used twean blend shapes in Maya to animate it. Then I used 3d bump mapping and after effects to texture it and blend it into a wall. This project helped me bring software together and realise that I was never limited to one piece of equipment. I even used adobe audition which I already had experience in to manipulate and record sound. So it was a versatile project and I enjoyed it a lot. I could of improved on my time management, I found that some aspects were rushed and I should’ve paid attention to the much finer details at points. But I think it was overall successful because I managed to actually create a fully made animation rather than just a template of what “could’ve been.”
On the viral video project I think I developed some great team skills and learnt a lot in terms of sound. The project was to create an advert for Current TV to advertise an up and coming game for the PS3 called “Resistance”. Apparently current TV had some bad videos already made and wanted some university attention, a lot of the competing videos were just game play footage with soundtracks slapped on top, so we wanted to take a more figurative approach. I worked with members in my class Nicholas Reardon, Phil Andrews and Stephanie Wilson. I got to play around with adobe audition and create some weird effects with a guitar. I also managed to use sound equipment such as the boom Mc and portable hard drives to capture the sounds of the scene and mix them up using sound remixing. The whole team worked fantastically in picking themselves up after the camera disaster we had when the whole footage corrupted after we shot at a steel foundry in which was basically a one time opportunity. It nearly killed the whole project but we managed to pick ourselves up again. We managed to use one of the photography studios for the shoot but it was the best compromise that we had. Although it wasn’t as spectacular as the steel foundry that we had hired, the tight shots and intense lighting made some great changes to the whole situation. I think I could of improved on some certain areas such as maybe gathering more sound samples for the whole music composition. Although it passed well with the other members of the group it didn’t’t in my books and I felt like I hadn’t done a decent job, even though I created about 30 different samples for the music. But in terms of teamwork I think I enjoyed the whole project.
The flash project I thought was a very successful project for me, because I managed to create an animation in a different program than Flash which was after effects. This is the project which got me into visual compositing and motion graphics so I guess you can say this is when I started to really find some interest in a piece of software. I wanted to create an animation to represent the statement “I can see the music.”
I thought it was a daring approach but I decided to take it, I managed to take a look around on the internet and managed to find some people using particle systems to create some nice motion graphics. So I started getting into key framing particles to move with wavelengths of music such as Bass and treble. I found this to be one of the most interesting projects which I thought could have been taken further into real time rendering for music shows and live gigs. I thought it was great because it helped me pick up a guitar and start doing something I love and finding out more in what I am very passionate about which is sound. It also gave me the confidence to work with a very powerful piece of software instead of using flash. I could of improved on maybe using some form of flash for the project and maybe taking some of the graphical elements to the next level and making their representations a lot more obvious to the human eye.
The next term was an optimistic one indeed, as we got together on the “Reunion” project. The reunion project was one of the most stressful projects of all because of having to depend on other peoples attendance. I think I did a good job because I kept enthusiastic in a lot of areas within the project. I enjoyed being director for my own episode because it gave me some organisation skills and helped me keep my composure under pressure. At some points like the exterior shots which went wrong because of the lighting I thought I had done some major things wrong like planning and such, but I wanted to keep things going and I managed to keep my enthusiasm up and working through the whole interior shoot. I think that was a real lesson in confidence and stress. It also gave me some great communication skills with actors and working with a large group on set. It also helped me understand the whole production process of films and how preparation and organisation is the key to creating a video piece. The post production was also a fun thing to work with, which was colour correction and such, it taught me how to keep a keen eye on all the shots that were shot. What I could of improved on as a director was to have more cut away shots so that editors could have a lot more to play around with. I also dabbled in some more sound producing for my episode which included creating ambient sounds to create a very awkward and tense atmosphere. I was quite happy with my final outcome on the piece, I think it could have been a lot better though if everyone pulled their weight. But arguably all these people cant all be passionate about a singular idea. But then to counter argue that, its how the media industry works. Besides, it was a learning experience.
The last project was the post production project. This was one of my favourites because it really pushed me in the direction I want to go in which is special effects compositing. I feel that I had a good tutor who helped me gain the confidence to use after effects effectively and confidently. The whole project was to take something mundane and make it amplified using visual effects in which I was extremely excited to do. At first I thought about something mundane like sound waves travelling through space or waking up in the morning. So I still have many other pieces from this project. But I started to move into green screening for a while which was a great experience for learning techniques such as sky displacement. But then I went on to the whole fuelled by caffeine idea. This idea is something which was inspired to show the mechanics of how my mind worked after drinking a coffee. I managed to design all the Foley art, all the compositing, music composing, create a unique idea and use colour correction all within a composited animation including real time footage. My best completed work yet. I had no quarrels with myself on this one.
In conclusion I think the year has been a very vibrant and pleasant experience. It has taught me many skills and has shaped me to be a different person. I think I have produced a nice vibrant portfolio of work throughout the year and I have decided on a direction into special effects. At the start of the course I wasn’t sure what I really wanted until now. And luckily I have excelled myself with the help of digital media production and shown myself what direction I would like to go. I didn’t think I would be able to achieve this much and know so much at the end of one year but I have. And this has only intensified my passion for media.