Tongues and teeth
Heres an update on constructing the mouth in Maya. I started with sealing off the mouth from the rest of the body. The lighting in the scenes when animated will just not focus on that area anyway. The mouth was sealed by extruding the edges constantly until i could get them as far in as the neck.

This was the basic construct of the tongue of the snake. Very primitive.

Here you can see me shaping the tongue to take a more organic shape.

Here you can see that i have attached the tongue and also started extruding some fangs. I liked the way they turned out. I nearly modelled them seperately until Elliott nudged me in the right direction. (i keep forgetting about the extrude tool.)

Here is the mouth with finished teeth and some jaw tweaking.

Im not sure whether to do eyes at this point because i was thinking of compositing an effect on them. We shall see. On to rigging!

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